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Milk Road

5.11a C0, Trad, Aid, 1000 ft (303 m), 9 pitches,  Avg: 3.2 from 44 votes
FA: Jeremy Frimer, Kelly Franz
International > N America > Canada > British Columbia > Squamish > Stawamus Chief > Tantalus Wall
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Description

After a new first pitch, the route follows the best three pitches of Milk Run before following cracks above and a final dyke finish. The best pitches are the 10b and 10d fingery corners (3 and 4) of Milk Run, with the second one being the crux. The climbing on the crux pitch is exceptionally sustained on excellent finger locks and as much gear as one wants to place. The final real pitch (8) is a memorable walk sideways along a featured dyke.

Location

Tantalus Wall. From the base of the wall, walk right, uphill, for 50m to a wooded platform. A V-crack marks the start.

Descent: walk off via the Bellygood Ledge trail.

Protection

rack fingers to #4 with triples or quadruples in the finger sizes for the blockbuster corner pitch. All but the corner pitches have at least one bolt. All anchors are bolted for rappel.

Photos [Hide ALL Photos]

the final real pitch (8) follows an exposed dyke... aside from a move or two of 10c, it's 5.9 to 10a climbing... and well bolted.
[Hide Photo] the final real pitch (8) follows an exposed dyke... aside from a move or two of 10c, it's 5.9 to 10a climbing... and well bolted.
Anh on the crux pitch
[Hide Photo] Anh on the crux pitch
Milk Road topo
[Hide Photo] Milk Road topo
Start of 10b corner, that leads into 10d. Obvious ledge that ends for the 10b.
[Hide Photo] Start of 10b corner, that leads into 10d. Obvious ledge that ends for the 10b.
Wild foot traverse thin!
[Hide Photo] Wild foot traverse thin!
pitch 8 (10c). Wild foot traverse
[Hide Photo] pitch 8 (10c). Wild foot traverse
pitch 5, Changing Corners, 10b. Steep up a left-facing corner, then some bolt-protected face moves, before this final right-facing corner
[Hide Photo] pitch 5, Changing Corners, 10b. Steep up a left-facing corner, then some bolt-protected face moves, before this final right-facing corner
crux pitch (10d). Pretty much every move feels 10b without any rests for the first 20m. Still more challenging climbing above that... but with rests. Prepare for battle.
[Hide Photo] crux pitch (10d). Pretty much every move feels 10b without any rests for the first 20m. Still more challenging climbing above that... but with rests. Prepare for battle.
classic 10b finger locking on pitch 3.
[Hide Photo] classic 10b finger locking on pitch 3.
Pitch 1 (5.9 C0 or 5.11b) from the base of the climb. Above the climber, the route follows the arch (pitch 2) then left again to a corner system out of view
[Hide Photo] Pitch 1 (5.9 C0 or 5.11b) from the base of the climb. Above the climber, the route follows the arch (pitch 2) then left again to a corner system out of view
Milk Road
[Hide Photo] Milk Road

Comments [Hide ALL Comments]

Nick Sullens
Yosemite
 
[Hide Comment] The first four pitches are rad, the rest, meh. The dirt ramp pitch is ugly and lame. The dike is good fun Feb 9, 2011
Hans Bauck
Squamish, BC
 
[Hide Comment] I thought that the route was fantastic. The ramp is lame, but the other new pitches are a lot of fun. 4 stars IMO. Jul 30, 2012
Matt Hoffmann
Squamish
 
[Hide Comment] P1 - Straightforward to easy aiding
P2 - Odd pitch... Different kind of climbing but enjoyable
P3 - Nice corner crack with great locks and feet
P4 - Long, long, long corner crack. Some rests to be found but definitely need to punch it sometimes.
P5 - OK climbing in a corner to OK climbing on a face to OK climbing in a corner
P6 - Dirty climbing up a ramp, not very nice
P7 - Enjoyable up a chimney to some cracks and face holds. Pretty fun. Maybe hard for 10a given the length and tricky traverse.
P8 - Tricky traverse, not that much fun
P9 - Super easy slab to finish it up

All in all Milk Road has some fun pitches and some not so fun pitches. Worth doing, but it wouldn't be near the top of my list. Jul 1, 2015
Jens Ourom
Vancouver, BC
 
[Hide Comment] Most pitches are lots of fun. You'd have to really, really love slab climbing to enjoy the final dike traverse, I'd say. Jul 13, 2015
AJV
  5.11a A0
[Hide Comment] I'm surprised by the negative opinions of the slab traverse at the end. I thought it was awesome and I'm not a big slab climber. Aug 2, 2018
Drew Marshall
Squamish, BC
 
[Hide Comment] The 11b High Octane variation is very good. Definitely worth the dirt ramp :) Jul 16, 2020
Uknown Unknown
Vancouver, BC
 
[Hide Comment] Burly climb on all pitches. Climb was a lot dirtier than expected. Ultimate everything was probably cleaner. Ledges and foot holds are the dirtiest where you need them the most, consistenly wiping off feet. There seemed to be some chimney type of thing or some wide or some extremely awkward moves on every pitch. Climbs at 10d but you'll need the brain of an 11 climber sometimes.

Rack (for the crux pitch, but you'd be bringing it all for the whole climb anyway): I'd say minimum triples up to 0.75. Quadruples would stich it up if you got the energy for that. Nuts are also good and can practically place anywhere but who has the energy for that. You'd also be screwing over the 2nd. I brought 2x #2 and #1 and was happy I did so for the 40m crux pitch. Bring 10 draws. No need for 12.

P1: Start at the vgroove and run it out until you get to the high first bolt. Get to the anchor with a semi hanging belay. The free is not too hard, however, if you blow the move you're belayer will end up in the spikey bushes. Something to consider before making the move. The free is a thin slab, not pure friction It's also not just the first 3 bolts, but the last 2 which goes free at 11b. Both parts aidable.
P2: Climb up the obvious arch and follow it left. There's a delicate move halfway through. Once you reach the end and start to contemplate where to go, step down a couple of steps and make your way over left. If you look around you will find good enough hands and feet. I didn't spend long enough time to take a look at the free, but from what I gathered it's more face climbing than pure slab. When I looked around there seemed to be pretty good features for feet. Don't quote me on that as I didn't look for that long.
P3: Straight forward corner to a huge ledge that you can have a picnic on. Dirty, though.
P4: Took some whippers here. A majority of the moves go at 10b/c at the most, the moves are extremely straight forward. You stick your fingers in and jam. Not special technique here. But the bottom part where it buldges out goes at 10d. It's hard because it's pumpy. Every 5-10 metres there's a decent hold to shake it out. Beta: Stem out to get good rests, but it's hard to move while stemming. I'm not sure what the best way to climb this is. I did a series of laybacking, finger jams, foot purchase, foot jam. Everything. You will find here a hand jam area midway up that is practically painted red in blood. Never seen so much blood in a crack before. You'll catch something bad if you got open wounds! You can't miss it.
P5: Very awkward pitch. A series of everything. Not a fan. There's a dangerous boulder on the right that I almost pulled off. Becareful!!
P6: Dirt ramp. Not lots of gear. Generally it's fine to runout some 5.8s but there's a few sections where it's extremely exposed, the "fine position" as the topo reads. The issue with this is that there's so much sand on your feet and you're doing extremely exposed stuff with no gear, made it very sketchy for me.
P7: The everything pitch. This was the hardest pitch for me, but my partner cruised through it. Start with some hard medium offwidth thats 3 bolts. I found getting from 1st to second the hardest. Then go around the tree up left to an even wider chimney. Face out, butt on wall, and do whatever you can to push yourself up. The bolts were a bit far, and a fall could hurt. But if you're good in chimneys you should feel secure. Follower will almost have to hang their bag from their crotch. If you come around to the face, you can def climb it instead othe chimney. That's what I did. Probably goes at 10d/11a face? Not sure, hard to judge. Once you're done the chimney you move left onto the crack and up for a couple of metres. Move left again on a hand traverse (flashbacks of karen's math PG13). Yea I shit myself a bit as I did not expect a thin hand traverse. You can fiddle 1 gear in there but it really caught me off guard. Do high octane variation if you hate chimneys. Doesn't look too hard. Mean for a 10a grade pitch.
P8: Dyke traverse is EXPOSED. Link it with the final P9 only IF YOU HAVE A SOLID FOLLOWER. If your follower blows the part after the last quickdraw when cleaning he or she is F*Cked. That was the hardest part for me. The dyke traverse turns into a dish of emptiness with no hand or feet holds and is glassy. I honestly thought I was about to blow it and started praying. I think the route devs actually seperated these 2 pitches for that exact reason, because otherwise it's extremely easy to link. If you've done interstellar (10d/11a) dyke traverse, this is a walk in the park.

I found that some of the crux moves on the 10's and the free attempts extremely stretchy. I don't think it's height dependent if you can find good feet but it feels like you need to stretch out far. I guess it would be a bit harder if you're short (under 5'9 lol).

Descent: Up a few metres and left, then right. Shortly, you will look left with plain rock and a nice view. Before you enter that area there is a trail marker. That is the trail you want to take. If you look around you will find a ROPE THAT LEADS DOWNWARDS. Don't go anywhere else. Look for the ROPE THAT LEADS DOWNWARDS and that joins with the chief trail. If you mess up and somehow cannot find the rope, you can continue down the sketchy slabby moss for a very long time till you join a faint trail that leads to the base of the chief.

All belays are bolted, there are some pitches with 2 anchors, 1 on top and 1 on bottom. Feel free to just go to the top one.

Do this climb before the sun peaks over (1pm), you don't want to be baking on this.

Have fun, expect it to be dirtier than you may think. The exposure was great for a 10d/11d. A good first hard climb on the tantulus wall. :D Aug 18, 2022