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Walk On Water 

YDS: 5.13b French: 8a Ewbanks: 29 UIAA: IX+ ZA: 30 British: E7 6c

Type:  Sport, 1 pitch, 90', Grade II
Consensus:  YDS: 5.13b French: 8a Ewbanks: 29 UIAA: IX+ ZA: 30 British: E7 6c [details]
FA: Mark Tarrant, Richard Wright, 2010
Page Views: 1,232
Submitted By: Mark Tarrant on Jul 23, 2011

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Setting up for the technical crux. (Dan Hare photo...


Walk On Water climbs the awesome, blank-looking face and arete on the left margin of the WOW plate, P3. It's quite hard for the entire first half after which it eases to tricky .10+ to the anchor. Expect nonstop, mostly solid 5.12 right off the ledge for 45' with a technical 5.13 crux halfway through. The redpoint/endurance crux is 15' above the technical crux involving a nice dyno after moving off the arete. As for the crux itself, the hardest move is merely a matter of letting go with one hand from a fully outstretched span and snagging a micro-chip right in front of your nose. The net vertical gain is exactly 0'.

Spectacular and a little intimidating (but well protected), 'WOW-II' is highly technical and sustained, and it's definitely the hardest pitch at Empire. It's also pretty sequential and might be nearly impossible without pre-locating some crucial holds, making an onsight massively impressive.


This is on the left side of the P3 plate of Windows on the World.

Approach via WOW, Eternal Sunshine, or EOA.

Lower and rap or continue on with WOW.


12 bolts + anchor.

Photos of Walk On Water Slideshow Add Photo
Moving off the arete just below the upper enduranc...
Moving off the arete just below the upper enduranc...
Good 10+ climbing on Empire's infamous, flat holds...
Good 10+ climbing on Empire's infamous, flat holds...

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By Richard M. Wright
From: Lakewood, CO
Aug 1, 2011

WOW-II is a superb pitch for those climbers with the reach to do it. In the several years that I have worked this pitch with Mark, I have never found a way to solve the long reach between clips one and two. It looks to me as though Mark, at over 6 ft in height, is fully stretched tips to toes. We have tackled some complicated twists and tucks but these seem extremely difficult. If you solve this initial complexity, expect 50 ft of very continuously difficult sequences. Things back off considerably after this, but watch out for the building pump which could alone deep-six a red point.

BTW, a "pink point" on WOW-II seems pretty damn good in my book. None of the early clips comes off a rest, and speed clipping will be very important for the red point quest.
By Chris. T.
From: Longmont, Co.
Jun 23, 2013

This climb is a masterpiece, combining fantastic movement, awesome exposure, and great rock. 'Walk on Water' is an instant classic that should not be overlooked.
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