At a very shallow corner in between No Man's Land and Yellow Wall, just beneath the large triangle point in the roof above.
Wild and scary! Rarely climbed because of the intimidating, poorly protected last roof, which is supposed to take either a #4 Friend in a very shallow horizontal (nothing else fits) or small wires. Big moves, big falls, and lots of fun.
Climb a shallow dihedral to blocks. Angle right then back left over some flakes and blocks to a good stance in an alcove. Head up the right-facing corner, exiting left to the face for a few feet. At a good stance, traverse up and right, aiming for the narrow part of the large tiers. Pull over the first roof, then hand traverse left to a small bend. Pull the second roof, place some gear if you can find it, and make powerful moves through the final, pointy roof.