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The Four Horsemen are a group of towers that lie between the Morning Glory wall and the Dihedrals. At first glance they may look like crumbling piles of choss (that's what I thought anyways...), but there are some good moderate routes to be found on them.
Walk past the Peanut downstream for a few meters. Look up and to the right. Try to stay on the trails to avoid erroding the hillside even more.
12 Total Routes
Browse More Classics in The Four Horsemen
Mountain Project's determination of some of the classic, most popular, highest rated routes for The Four Horsemen:
Friday's Jinx 5.7 5a 15 V+ MVS 4b Trad, 1 pitch, 100'
Pack Animal 5.8 5b 16 VI- HVS 4c Trad, 2 pitches
Pack Animal Direct 5.10b 6a+ 19 VII- E2 5b Trad, 1 pitch, 40'
Crack Of Infinity 5.10b 6a+ 19 VII- E2 5b Trad, 2 pitches, 180'
Calamity Jam 5.10c 6b 20 VII E2 5b Trad, 1 pitch, 90'
Headless Horseman 5.10d 6b+ 21 VII+ E3 5b Sport, 1 pitch, 80'
John Galt Line 5.11a/b 6c 23 VIII- E3 5c Sport, 1 pitch
Featured Route For The Four Horsemen
Pack Animal Direct 5.10b 6a+ 19 VII- E2 5b OR : Smith Rock : The Four Horsemen
Pack Animal Direct offers a harder option for Pack Animal pitch 1 (Pack Animal is a 2-pitch 5.8 trad line on the Four Horsemen). It is listed in the guidebook as a separate route. Look for a 30-foot, right-facing dihedral capped by a small roof (it's on the face just right of Headless Horseman). Dihedral starts about 10 feet above ground.Scramble up to base of dihedral (c. 5.7). Stem your way up the clean corner. There's an intermittent crack in corner (improves a bit higher up) but it's TH...[more] Browse More Classics in OR
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