At first, I wasn't impressed, but this problem grew on me. It has some tiny, bad holds, a crux deadpoint, and beat the hell out of my fingers. Sit start the rear arete with some decent edges, pull up to a terrible sloper on the arete, then work your feet around and fight a savage barndoor as you deadpoint up to a very thin three-finger crimp. Slap up to a good sidepull and finish up with a few easy moves to the top.
In the Warmup area, this is on the same boulder as Pop on Top and Scarred for Life. Walk around back, away from the trail and find two low edges to start just left of the actual blunt arete. Downclimb by the tree.
|Comments on The Extra Ion
|By Christian Prellwitz|
From: Telluride, CO
Oct 13, 2012
rating: V8 7B
This problem is short, sharp and packs a punch. But, it's actually quite fun!