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Captain Fastrousers (incorrectly) moving through t...
Starts just right of an arete on vertical terrain up to an alcove under a roof. A few big moves to get through that, a huge jug to rest on, and then sustained thin pockets on a slab to the top. Consistent and a decent length (for the area) but probably not the .12a that's listed in the guide. Regardless, one of the better climbs in the area, and in the park in my opinion.
Main line on the Drifter Wall, can't miss it.
7 bolts plus anchors.
The missing bolt was replaced some time ago, but there's a few spinners now.