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Ghetto Wall
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Suburban Struggle TR 
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Urban Struggle S 
Unsorted Routes:

Suburban Struggle 

YDS: 5.11a/b French: 6c Ewbanks: 23 UIAA: VIII- ZA: 23 British: E3 5c

   
Type:  TR, 1 pitch, 50'
Consensus:  YDS: 5.11a/b French: 6c Ewbanks: 23 UIAA: VIII- ZA: 23 British: E3 5c [details]
FA: Adam Paz and I'm sure many before me
Season: all year
Page Views: 591
Submitted By: adam paz on Oct 28, 2012

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BETA PHOTO: Red id Urban Struggle and Blue is SUbUrban Struggl...

Description 

A variation of urban struggle and due to the lack of protection between bolt 3 and 5 should only do TR. It basically is a way around the crux of Urban struggle. There is a slight crux as you start heading left to meet urban Struggle. Its in one of the guide books but I guess since this area is a total sport rock someone doesn't think it should be added? IDK in case you're like me and don't mind TR when routes are too hard but still want some challenge here it is


Location 

It starts and ends like Urban Struggle but you can follow a right variation to avoid the crux but its pretty tricky in itself. you head right after the 3rd bolt


Protection 

TR only unless you feel dangerous due to not being a bolt where a #4 should be.



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By Brian Treanor
Nov 11, 2012

I think your red line for Urban Struggle is off. The original route busts directly right after the fourth (?) bolt, which is after the crux and next to the three good pockets in a vertical line on top of each other. You'll notice the older (rusty, slightly protruding) both out there and up right where the route goes. I was out there yesterday and noticed a good deal of chalk going straight up from those pockets, along the line of your red line in the photo. This, however, avoids another (not-insignificant) mini-crux moving right from the aforementioned pockets, and would seem to make the route a bit easier than the stated grade. No big deal, of course. Just a bit of historical information on where the route goes/went. Consider the alternate path (straight up, staying left on the better holds) a new sequence that downgrades the route, a new variation that establishes a different route, the "real route," or whatever, as long as you have fun.