solid clean granite, aid is strongly recommended with ladders and hooks.
Pitch 1: 5.9+ A1, aid up a hand crack up into an obvious dihedral, take the dihedral up to a random ledge.
Pitch 2: 5.8, climb the dihedral. Avoid touching the death blocks on the pitch. Follow this dihedral until you get to a knee-bar crack that goes for 10 feet. Make an anchor on top of the pinnacle, which is a good belay stance and an obvious landmark.
Pitch 3: 5.9+ A1+. There are two cracks parallel to each other. Climb the left one to the logical end of the dihedral. Pop your head up and look left for an undercling type flake on the head wall slab to your left. Aid your way out left under a flake and use the crack to aid to the top. You will probably want another belay somewhere in the high crack
On the crack dome. Look at the picture for the route location.
Two set cams, two aid ladders, one cliff hanger hook, multiple slings, jumar, 60m rope
Showing about the middle of the route
First 5.10 pitch