|The Dedication Area
1 - Up blocky terrain to open corner to tree ledge (loose gravel and rock) - 5.9+
2- Easier climbing leads to overlap/roof, pull over on left (bolt), up open groove (crux, bolts & small cams), bolt belay near dying tree - 5.10b
3 - Up and right over Soul Survivor dike, up headwall (lighter rock), right facing corner, to another corner on left, top slab to bolt belay - 5.9
Alternative to pitch 3 would be Diss-N-Dazz (5.10c).
See Ed Webster guide (Rock Climbs in the White Mtns of NH) for full cliff description. Up trail past boulders near road, up to cliff, head left, starts in broken terrain under Castaways.
Can do 3 raps with one 60m, but the first rappel is close! Solidly knot the ends on the first rap, might need to scramble or pull over to bolt belay. Using two ropes is a safer option.
Some pins and bolts plus standard rack for this area, possibly some extra small cams and a large cam (to help protect roof/overlap on pitch 2). Belays are tree (1) and bolts (2 & 3).
|By john strand|
From: southern colo
Mar 27, 2010
Nice climb. Not many good 5.10's around with this variety.
|By Jeffrey LeCours|
From: New Hampshire
Sep 29, 2013
The new North Conway guidebook marks this as 5.10b R. Does anyone know the essence of the runout?
|By Matt Desenberg|
From: North Berwick, ME
Nov 23, 2013
rating: 5.10b 6a+ 19 VII- 19 E2 5b PG13
The first pitch is classic and great to do by itself.
The crux second pitch has pro that is a bit rattly, I think I had a green/yellow alien in a thin flake. Not R per se, more like PG. It's not horrendous by any means, but definitely makes you pay attention.
|By Peter Lewis|
From: Bridgton, Maine
Jul 24, 2014
The second pitch is the slightly sketchy one. Up to the roof is easy, but the rock isn't perfect and the gear is sparse. Once in the groove above the roof (right about were Travis is in the cool fisheye pic) things are a little spicy, pro-wise. There is a flake out left that will accept some small stuff (RPs or equivelent, micro-cam) but it's really hard to see the placement without losing your balance (at least for me), and that's what protects the crux face/stemming moves. I've never fallen on the stuff, and don't really want to.