Serpent Point and the adjacent walls within one-half mile are closed to public use from March 15 through July 15. This includes the landscape portions above the walls extending 50 feet from the rim edge. This pertains to the following areas:
North Rim areas - The Alpine Aretes, Porcelain Arete, and Painted Wall. These climbing routes are closed: Alpine Route, Porcelain Arete, On the Border, Broken Porcelain, Northern Arete, Beyer Route, The Dragon, The Serpent, Forrest-Walker, Stratosfear, Journey Through Mirkwood, and Southern Arete.
South Rim areas - Dragon Point and Dragon Point Buttress. These climbing routes are closed: Pilgrimage, Crumb Blunder, Magic Dragon, Black Adder, Black Snake, Black Heathen, Black Dragon Rider, and Silent Rage.
This information is a public crowdsourcing effort between the Access Fund,
and Mountain Project. You should confirm closures, restrictions, and/or related dates.
This is one of the Black's trio of so-called "sport routes," labelled as such because there happen to be some bolts on the hard climbing. Don't be fooled -- there's plenty of spicy trad business on this line and even the world's longest telescoping stick clip probably won't get you much higher than the second belay. With three pitches rated 5.11 or harder and lots of 5.10, this route makes for a good, sustained challenge. Allow plenty of time (6-8 hours).
The route begins down and left of Apparition. To reach the start scramble up choss below the gaping Ament's Chimney, the large, ugly cleft about 100 yards below the second rappel in the Cruise Gully. Qualgeist climbs the faint arete feature out right of the chimney.
P1: (5.11) Situate yourself below the arete feature. Climb a slightly dirty crack (5.10) through black rock, then move left, climbing past two bolts on tiny crimpers. Step left across the chimney to a bolted belay stance on a ledge.
P2: (5.12b) A spectacular pitch, requiring lots of endurance. Climb the face/arete past 2-3 bolts and move right into a faint corner. Climb the corner, turn a huge roof/detached block (if this goes you're fucked!) and move up into a pegmatite groove, clipping a final bolt en route to a double-bolt belay over the lip of a huge roof.
P3: (5.10+) Climb a thin seam above the belay then neb out up the slabby face above, eventually reaching a decent belay ledge.
P4: (5.10) This pitch climbs up then moves a bit left into the gloom of Ament's chimney before tackling a brilliant, tapering black corner with perfect rock but not much gear. Move right at the top of the corner to a one-bolt belay, which can be backed up.
P5: (5.10+) More nebulous face climbing with the occasional good piece and some cryptic moves takes you up to a hidden belay alcove at the base of a splitter crack on a headwall. This headwall faces towards Ament's Chimney, not the Cruise Gully.
P6: (5.11+) Climb the splitter crack, which starts out as thin fingers before opening up into hands and what-not as it doglegs up to a good belay ledge. A long, pumpy pitch with some great crack climbing on it.
P7: (5.8) Walk left on the ledge and climb the ugly off-width. Move past this onto loose, easier ground and belay at the huge ledge/tier 100 feet below the rim. Scramble off on slabs to reach the rim proper.
Bring a standard Black Canyon rack with emphasis on pieces in the small/middle range. Bring one big (5") cam for the 5.8 off-width on the last pitch.
Matt's description is good but be a little careful around P4-5 . if you go too far into Ament's Chimney on pitch 4-5 you miss the nice .11 splitter. You do get a nice long black dihedral (.9), a nice belay on a grassy belay ledge in the chimney, and a overhanging hand and finger crack (.11), but the original line stayed out on the arete, and never really went into the chimney. However, as I have found out on several occasions, it is very easy to get sucked into the chimney as the climbing is as really good if not better than the slightly runout and nebulous climbing on the arete.
The climbing is great inside Ament's, and it joins the route again at the belay below P.7, but I have not been able to free a 15 to 20 foot RP crack. I suspect if frees at mid 12's and I wouldn't be surprised if someone already has freed it.
Also if you have made it this far you probably don't need any really big gear for the offwidth.
Pumpy sport crux! Slightly confusing where to go. Slightly dirty from being a runoff zone. I would do it again though!
By Madaleine Feb 24, 2013 rating: 5.12c7b+27IX-E6 6b R
A wild, shorter day route with a unusually steep (for the Black) crux arete/roof. From mid-way up the 1st pitch (on the topo), I was able to link into the crux pitch. The 5.11 climbing of P1 seemed run-out and consequential between the final bolt and anchor. I clipped a double length to the anchor, and the rope drag was okay. The climbing is sequential, very technical, and wild as you round the arete into more open space (I hear a hold broke and recommend a rating of 12c for this section). The climb steepens around the arete and is sustained all the way until the anchor (12b?). The block in the roof, that you pull up and over mid-pitch, is somewhat detached and hollow and took a level of determination to commit myself to using.
On a hot day in September, the bottom of the route went into the shade at 2pm (and thus became climbable).
Madaleine Sorkin approaching the large, partially detached block on the crux pitch of Qualgeist (onsight, Sept. 2012).
Photo taken by Kate Rutherford. Submitted By: Madaleine on Feb 24, 2013