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L to R R to L Alpha
Tricky climbing right off the deck leads through some bolts gaining a good finger crack. Continue up on dicey pro and some intricate moves to an awkward bulge. From here, make a powerful move, and it's a few easy moves to the anchor. This route can be done by staying on the true face (basically no pro for a good run) or by traversing right past the blank section to get some pro, then traversing back left onto the face to finish.
This is the next route left of No Name 3 where obvious bolts near the ground are visible.
QDs, small gear, nuts, and a hand-sized piece.