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L to R R to L Alpha
Begin just left of the main dihedral of the Faulty Tower at a nice looking finger crack. Ascend this to a high first clip (an Alien is useful to protect this), and then eventually head up the face to the right. Up higher the climb enters a steep right facing dihedral system that has a definite crux which can be negotiated with creative stemming.
15 or so draws. A 70m rope - 60m ropes come up short.