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Tinker Toys
Routes Sorted
L to R R to L Alpha
Barbie S,TR 
Battleship S,TR 
G.I. Joe S,TR 
K'Nex S,TR 
Legos T,TR 
Lincoln Logs TR 
Tinker Toys T,TR 
Tonka Truck T,TR 

K'Nex 

YDS: 5.8 French: 5b Ewbanks: 16 UIAA: VI- ZA: 15 British: HVS 4c

   
Type:  Sport, TR, 30'
Consensus:  YDS: 5.8 French: 5b Ewbanks: 16 UIAA: VI- ZA: 15 British: HVS 4c [details]
FA: Unknown
Page Views: 1,368
Submitted By: Lee Jensen on Oct 10, 2005

You & This Route  |  Other Opinions (48)
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Rick battling K'Nex

Description 

Farthest south bolt line just before the broken dihedral crack.

Balance technique in small pockets to a one foot ledge. Take a breath and continue upwards.

May be done as a top rope by scrambling up ledges to the south.

Protection 

Five bolts to double chain anchors.


Photos of K'Nex Slideshow Add Photo
Ok, now its my turn
Ok, now its my turn
Right wall of Tinker Toys
BETA PHOTO: Right wall of Tinker Toys
2006-Jul: Scott leading for the first time.
2006-Jul: Scott leading for the first time.
2006-Jul: Janae trying to pretend it's mildly chal...
2006-Jul: Janae trying to pretend it's mildly chal...

Comments on K'Nex Add Comment
Show which comments
By Ryan Brough
From: Arvada, Colorado
Aug 6, 2006
rating: 5.8 5b 16 VI- 15 HVS 4c

Most people unleash a dyno from the ledge, but it is more of a challenge to climb it static.
By d-know
From: electric lady land
Aug 6, 2006

dyno on a 5.8,
i gots to check dis out.
By Tristan Higbee
From: Cambodia
Jul 30, 2008

The dyno is tons of fun! A worthwhile route for that one move alone.
By Chris Newman
From: Fort Worth, TX
May 30, 2009
rating: 5.8 5b 16 VI- 15 HVS 4c

I like this route. The beginning can be somewhat hard but not too bad. Lots of crimping. :)
By Nich Cloward
From: American Fork
Jul 22, 2009
rating: 5.8 5b 16 VI- 15 HVS 4c

The dyno is the only way to go in this and Barbie. They share the same ledge, and the dyno is a good short jump. Very good for those willing to try something new in a semi "safe" area to do it in. The ledge is a campground, so you don't have to worry much about losing your footing, and the pocket you jump into is solid and easy to stick. Same thing for Barbie, only it's a little further of a dyno.