Javelina Cave and the A Frame
Daniel in the A-Frame.
This upper boulder is located a 5-to-10-minute hike from the road and is at the base of the cliffs on the ridge above the road. From the lower boulders, this looks like a flat rock with no height to it at all. It is obscured by vegetation on all sides, and the A frame is around the back, but is easy to identify as you hike around the right side of the larger boulder. The A frame houses the best problem at Silverbell, The Rails (V6), as well as the drilled-pocket problems (V4-5).
Hiking around the left you will notice a large undercut. This is the Javelina cave. I have never actually seen the Javelina, but there is much evidence (crap) that they inhabit the cave.
The largest boulder is easy to see from the lower boulders, but there is no clear trail to it. Hike away and you will get there. If you get lost in roughly 75-100 yds. then you should probably stay at home in the first place.
Weather station 1.6 miles from here
23 Total Routes
['4 Stars',0],['3 Stars',6],['2 Stars',13],['1 Star',4],['Bomb',0]
Browse More Classics in Javelina Cave and the A Frame
Mountain Project's determination of some of the classic, most popular, highest rated routes for Javelina Cave and the A Frame:
Featured Route For Javelina Cave and the A Frame
Latest Regional Forum Messages
By Tommy Wilson
From: Tucson, AZ
Apr 8, 2008
The majority of problems at Silverbell ARE NOT drilled pockets. If you have been avoiding the climbing here because it is artificial, you may take solace in knowing it is almost natural (save for the glue).
By Joe Kreidel
From: Tucson, AZ
May 13, 2011
I was recently shown the beta for an old Murray traverse in the Javelina Cave. There are two versions, both starting on the far right and ending on the far left. The upper traverse is fairly difficult probably v8ish. The lower traverse eliminates some of the better holds from the upper traverse, which forces you into some pretty unique and difficult moves - including a pretty heinous serious of campus moves. This variation is AT LEAST v10, probably 12ish, but I really can't say. It is almost certainly unrepeated, though, so if anyone is looking for a challenge...
It would be pretty hard to describe the problems, but if anyone wants the rundown, I'd be happy to go out there sometime and spray down some beta.