Type: Trad, TR, 80 ft (24 m)
FA: Mike Roybal, early 1970s
Page Views: 1,359 total · 7/month
Shared By: George Perkins on Jun 3, 2008
Admins: Jason Halladay, Mike Hoskins, Anna Brown

You & This Route


4 Opinions
Your To-Do List: Add To-Do ·
Your Star Rating:
Rating Rating Rating Rating Rating      Clear Rating
Your Difficulty Rating:
-none- Change
Your Ticks:Add New Tick
-none-
Use onX Backcountry to explore the terrain in 3D, view recent satellite imagery, and more. Now available in onX Backcountry Mobile apps! For more information see this post.

Description Suggest change

"God Route" is really just a series of interconnected boulder problems between good rests, but what it lacks in continuousness it makes up through unique movement.

Escape the cave moving from left to right, with a boulder problem first crux. Have faith that the TCU in the horizontal crack above the lip protects the heelhook/mantle move. You can place other cams below and left of the roof. There is also a "direct start" moving left from the flakes to the right, which is much easier, like 5.9? (though the guidebook lists it as height-dependent 5.11, so maybe there's a 3rd option?)

Place more TCUs and/or small nuts to protect the 2nd crux, an overhanging lieback move or two to a thank-god flake. Fight the pump to get another cam in, and get another rest below a tough-looking offwidth.

The offwidth is easier than it appears. A #4 camalot fits near the bottom of it, or with a bigger cam (#5) you can place gear higher. Once you commit to putting your knee in the crack, you've got it.

Location Suggest change

God Route begins in the back of the obvious cave behind the giant boulder at the left side of ONP.

It is climb #1 in the beta photo in the main page.

Protection Suggest change

2 ea. TCUs or other tiny cams.
1 ea. cams of larger sizes up to a #2 camalot.
1 set nuts.
Either a #4 or #5 camalot or equivalent big cam is nice, but maybe not essential.

A double length runner around a column at the top makes for a good anchor. Supplement this with some of your own gear in cracks, or anchor off dying trees with lengths of static line.

Photos

- No Photos -

0 Comments