Think Go Dog Go is the sick overhanging route you have been searching for at Smith Rock amidst the slabby madness? Think again. While the finish of this route is steep, you'll have to suffer through an insecure slab before you reach the blissful finish.
Begin by soloing up a chossy mess to the first bolt. Negotiate a tenuous rightward traverse as you pull around on to the slab. From the third bolt to the seventh bolt expect slippery slab climbing with two cruxy sections. This is the type of climb where you can feel comfortable on a hold and then suddenly slip off of it with no warning. When you make it through the slab, carefully set up on two shallow two finger pockets and get psyched to throw to a jug. The finish is physical and juggy so move quickly and clip the chains before you pump out. Cold temps will help you hang on to the holds. This route has one of the most breath taking positions in the entire park.
The eye catching overhanging face on the far left side of the dihedrals. Shares the first three bolts with Vision.
9 bolts + anchor
Go Dog Go beside Captain Xenolith
Dec 13, 2009
among the best routes at 12c i've ever done. flowing through the lower crux is like flying.
From: Bend, OR
Feb 23, 2013
the technical crux on this thing isn't a slab at all. Pretty sure it's dead vertical if not barely overhung. The upper moves are totally killer and worth suffering through some teeny tiny holds down low. Why aren't there more people lining up on this thing?!