Serpent Point and the adjacent walls within one-half mile are closed to public use from March 15 through July 15. This includes the landscape portions above the walls extending 50 feet from the rim edge. This pertains to the following areas:
North Rim areas - The Alpine Aretes, Porcelain Arete, and Painted Wall. These climbing routes are closed: Alpine Route, Porcelain Arete, On the Border, Broken Porcelain, Northern Arete, Beyer Route, The Dragon, The Serpent, Forrest-Walker, Stratosfear, Journey Through Mirkwood, and Southern Arete.
South Rim areas - Dragon Point and Dragon Point Buttress. These climbing routes are closed: Pilgrimage, Crumb Blunder, Magic Dragon, Black Adder, Black Snake, Black Heathen, Black Dragon Rider, and Silent Rage.
This information is a public crowdsourcing effort between the Access Fund,
and Mountain Project. You should confirm closures, restrictions, and/or related dates.
The Dylan Wall leads right out of the 4th pitch of the Scenic Cruise and connects with the second pitch of Journey Home. The independent pitches are 5.11+, 5.12-, and 5.7. The 5.11+ pitch has some scaly rock, but it seldom effects the climbing. The 5.12- pitch is technical and on stellar rock. Combine this with Twisted for a bigger day.
P1: (after the Scenic Cruise) Climb right from the belay and join the crack system on a pedestal. Thin pro and climbing leads to a shallow, leaning dihedral. 5.11 PG-13. Climb through steep hands and fingers to a corner with a jammed block. 5.11+. The belay requires a 3 Camalot, 1/4" piece, and a medium nut. 140'
P2: Climb a thin dihedral to a fixed nut and pin. Technical moves gain a thin crack finish. 5.12-. 70'
P3: Up and down on 5.7 traversing right leads to the middle of pitch 2 on Journey Home. 90'
Pitch 2 and 3 can be combined, but the second will get a pretty loose belay on the the crux moves.
Start on Scenic Cruise and belay half way through the 4th pitch on a ledge. It is easy to see the diagonal crack from the ground, but the belay is NOT where it first leaves the Scenic Cruise , but another 30' up on a ledge that can be traversed to join the crack.
Set of "RPs" and stoppers. One set micro cams. Doubles from #0.3 to 2 Camalots. One #3 and #4 Camalot.
The posted topo is right on, the photo in the guidebook is wrong and shows leaving Scenic Cruise too low.
I broke the 140' 5.11+ pitch into two, with a belay just where the peg band starts. This works out well if you want a closer belay and more gear for the overhanging choss sections. The initial bit after leaving scenic cruise looks unprotected, but gear shows up as you get into it.
The worst rock on the route is definitely just AFTER the peg band, where you've got crumbling smears for feet while doing 'crunchy' underclings and layaways through roofs. Rock improves dramatically just above this.
There's not much reliable pro on the first 20' of the crux pitch, though this section, up to the pin and RP, isn't harder than 5.10. The pin and RP, equalized with a screamer, is probably the best bet to avoid a factor 2 fall.
Yessiree, I have pounded in a few sawed off ones myself. And used them for "pro" but not on despo 5.13. Achey claims hand placed beaks work as well, since you can't get the old levered true Cracknups. I was mostly just giving Achey a hard time, because I can and he never reads this anyway, and even if he did, I think I could take him despite the fact that one of his pecs is as big as Jay Brown's brand new baby boy, Sam.