Down, Not Out
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Crank up dishes and pinches. The crux is psychologicalů and pulling the first few moves. The line avoids the crack and block to the right. The blocks above have some fun and very easy lines, undoubtedly climbed many times before. On the same bench as Down, Not Out, find Diversion, a fun traverse from left to right that has two possible exits by way of the obvious flakes/cracks (V2).
This very airy problem is on a boulder that is in a cluster at the summit of Dream Dome, just above Wrinkles in Time and Tales of Power. The line is on the west-facing aspect of the northern-most block. It is not visible until you traverse in from either side.
A careful spot. Fall down, not out.
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