|The Ogre aka Mt. Hubris
Excellent route up the East face of Mt. Hubris. The climbing stays pretty easy but is run out.
Pitch 1: 190' 5.5Start at a low point along the East face at a large pine tree below a huge right facing corner. Start out on easy ground up the corner, pass a tree continuue up the face above and belay on a good ledge with a tree.
Pitch 2: 110' 5.6Move up and right following broken rock in a dyke system. When the face nears vertical step right to a bolt anchor on a comfortable ledge.
Pitch 3: 150' 5.6 Make a tricky move just above the anchor then run it out across slabs and grooves on the face above until you reach a bolt anchor at small stance.
Pitch 4: 125' 5.4 Continue straight up the low angled face to a large ledge system below to right leaning ramp systems belay from gear.
Pitch 5: 170' 5.6Climb up the right hand ramp system to a notch and an uncomfortable belay from a small tree and an old bolt.(The left hand ramp system also looks very climable and leads to basically the same spot)
Pitch 6: 185' 5.6Traverse 25' left and climb a low angled groove with a piton. If this otion does not look fun to you go straight up the sharp arete to the summit, there is very little pro on this long pitch but the exposure off both sides of the arete is amazing!
Descent: 2 raps down NE face then follow gully down and right.
Rappel 1: 100' from bolt anchor on the summit
Rappel 2: 85' from a tree
standard rack up to 3"
BETA PHOTO: Looking up at pitch 1. Note large ponderosa at bas...
BETA PHOTO: Alternate pic to picth
BETA PHOTO: Pitch 2. More casually runout fun!
BETA PHOTO: Pitch 6 from alternate pitch 5. Pitch 5 - two righ...
Looking back down p6
|By Anonymous Coward|
Aug 28, 2004
If one has a 70m rope one can eliminate what has been described as the 4th pitch in this description. Just clip the bolts and gain the ledge. I actually did it with a 60m, but wasn't able to get to the wall on the ledge for a comfy belay, and so just slung the sapling up there (not recommended). I believe it's worth it to eliminate this 4th pitch, though, because it's very, very short (basically a belay move), but one could not probably combine it with the fifth as it is a longer pitch.
Oct 22, 2006
This is a fun route!
|By lars johnson|
From: San Francisco, CA
Feb 26, 2007
This a real classic! Right up there with the Matthes Crest.
I agree with AC that pitches 3 and 4 should be combined even with a little simulclimbing. Also the alternative finish is a must do. The standard finish would be a real letdown in comparison. The arete starts out about 10' wide and progressively narrows to a blade with amazing exposure. One could probably fiddle in some pro however it just doesn't seem necessary. Highly recommended, four stars.
Sep 7, 2007
Combining p's 3 and 4 via some simulclimbing is NOT a great idea. The moves off of the belay at the bottom of p3 are probably the most difficult and insecure of the entire climb. Having the second do the crux of the climb where a fall might pull the leader off is not a good strategy.
On the other hand if one could combine p's 2 and 3 somehow and thus bypass the belay ledge, you'd make the climb a slightly easier by bypassing two crux moves. Simulclimbing to accomplish this would better as p2 starts out very easy and secure.
|By Sam Prentice|
Sep 26, 2007
rating: 5.6 4c 14 V S 4b R
Done this quality route about six times. Classic moderate climbing in a stellar location. Will continue to introduce it to new climbers for years to come.
Extra beta for those in need:
There is no clear approach path, owing to the low traffic - just a maze of discontinuous user trails. Generally, stay high on the plateau (north side, along a shallow ridge) and trace you way west towards Mt Hubris. Drop south when you’re close - not before. Look for a big poderosa at the base. And dont wear shorts.
Pitch 4 (full 60m): go up a ramp (guidebook calls it a shallow chimney), past the small tree with a fixed pin, and belay from a notch.
Pitch 5 (final): pass through the notch and traverse west a short distance on the south side of the summit. A few awkward moves up a flared chimney take you to the top. Alternately, pass through the notch and move straight up the runout arete.
When belayed and protected ideally, confident leaders will find that each of the five pitches is 60m. A steep 60m rappel takes you home (can be broken into two raps with a single rope).
|By Scott Becker|
From: Medford, Oregon
Jan 7, 2009
rating: 5.6 4c 14 V S 4b
I love this route. Done it a bunch of times.
The easiest way to do the first moves on pitch three is to reverse the last moves on pitch two rather than trying to climb the thin moves directly above the anchor (this will make more sense when you're there).
Pitches 3 and 4 link fine with a 60m rope if you're comfortable belaying from the tree. Personally I like the tree better than the rusty "bolt" that is part of the previous anchor.
Do the arete/ridge finish.
Jul 6, 2010
rating: 5.6 4c 14 V S 4b R
This was a really fun, mellow climb - with excellent exposure. Despite the relatively run-out pitches, all of the more vertical/exposed moves were very easily protected.
We climbed this in 4 rope stretching pitches using a 70 meter rope. Unless you combine pitches 3 & 4 you will have to use gear to back-up the anchor at the top of pitch 3 since one of the (2) bolts is bad. I would highly recommend taking the left of the two "chimneys" at the base of pitch 5, since it felt like a more aesthetic line (at least to me). It gets steep, but you have tons of bomber flakes for hands and feet. Finally, the arete finish is really what makes this climb special, don't miss it!
|By Paul Bernard|
From: Chester, CA
Oct 9, 2010
While I agree that you can't get pro anywhere you want it on these pitches, I'm not sure I would give this an "R" rating. Nevertheless, it IS a spectacular climb.
Approach beta: Once you gain the saddle between the ogre and Castle Dome, keep going! Just as you start dropping back down the other side, watch for a climbers trail on the left that winds through the manzanita thicket. As of June 2010, it was pretty naviagable and much friendlier than bush wacking up the manzanita. If you miss it on the way up, you'll hit it on the way down (climber's descent trail) and you'll know for next time. :) That's how I found it!
Nov 7, 2012
do this route! super fun. there are two bolts for the second rappel. don't really need a 3 on this route.
bring clippers for the trail and a new notepad for the summit register, it's full.
Paul wrote: "Once you gain the saddle between the ogre and Castle Dome, keep going! Just as you start dropping back down the other side, watch for a climbers trail on the left that winds through the manzanita thicket."
you don't have to start dropping down at all. go around the left side of the rock outcropping at the saddle, you'll pick up the trail.
|By Chris G.|
From: San Diego, CA
Jun 17, 2013
Great route with an amazing finish. Do yourself a favor and climb the last pitch arete. Holds are all there but be comfortable climbing 5.6 with huge run outs! Very fun climb
|By Floyd Hayes|
Sep 9, 2013
rating: 5.7 5a 15 V+ MVS 4b R
LENGTH: I think the climb is about 800 feet (unless my rope is longer than what I bargained for).
RATING: I think the climb has a few 5.7 moves (on the pitch 5 variation we took).
PROTECTION: A single set of cams and a few small nuts (I used only one small nut) should suffice, including a 3" cam to reduce the length of a runout on pitch 3. The climb is never runout for more than 25' if you look hard for solid gear placements.
APPROACH: There seems to be a disconnected network of trails through the manzanita. We wound up taking different trails up and down, and wound up bushwhacking a short distance each time. If there is a single trail that avoids bushwhacking, good luck finding it!
START: Once you reach the base of Mt. Hubris it's a short distance to the start, before you reach the lowest point of the east wall (we walked past it!). It starts at the first big tree. Having a photo of the start helps (somebody posted one here).
PITCH 1: 5.5, 175'; climb up the corner and then up and slightly left to a tree on a good ledge. Mostly 5.0-5.4 with a few 5.5 moves near the top. My partner placed 4 cams and a sling on a tree, but skipped many potential placements.
PITCH 2: 5.6, 110'; follow the broken rocks diagonally up and right between the overhangs, with a few 5.6 moves on steep sections and at the traverse (look for a good foothold down low) to the belay ledge on the right. I placed 4 cams, 6 slings on knobs, and clipped a fixed pin and a fixed cam. No runouts longer than 20'. The final traverse is well protected by a sling on a knob, which can be left in place to protect the first few moves of pitch 3.
PITCH 3: 5.6, 130'; reverse the final moves of pitch 2 and continue up the broken rocks to a single-bolt anchor (on the right) which can be backed up with a small cam. No harder than 5.5 after the first few moves. I placed 8 cams, a small nut and a sling on a knob, with no runouts longer than 25' (a 3" cam fit a shallow groove between 20-25' runouts below and above).
PITCH 4: 5.6, 115'; continue up broken rock (no harder than 5.3) to a slanting ledge with few gear belay options, then 15' of unprotected 5.6 up the right side of a triangle to a small ledge with better gear belay options. My partner placed 4 cams but skipped a few potential placements.
PITCH 5: 5.7, 150'; climb up one of the two chutes above to a class 3 gully to a notch (dropoff on both sides) with a comfortable belay and several gear belay options. I took the left chute which, in our opinion, had a few 5.7 moves (is the right chute easier?). I placed five cams plus a sling on a knob; the latter was the only protection on the final 15' headwall just below the class 3 gully.
PITCH 6: 5.5, 120'; climb the ridge up and right to the summit, staying slightly left of the ridge. Contrary to some comments here and elsewhere, it is well protected and easy to climb with only a few 5.5 moves. I placed 5 cams and a sling on a knob. Judging from what I've read elsewhere, the option of traversing lower to a chute is harder with poorer protection.
DESCENT: Rappel 90' from chains at summit to a tree, and 80' from rings to the gully. The gully descent is class 3 with a few class 4 moves.
|By Floyd Hayes|
Sep 16, 2013
rating: 5.7 5a 15 V+ MVS 4b R
A video of the climb is posted here.
|By Mike Hofheimer|
Oct 21, 2013
I would call it a fantastic 700 to 750 foot climb, with final two pitches the highlights. A solid semi-alpine grade II.
Apr 8, 2014
Does anyone have anymore info on why the R rating?