The climb goes up a steep, clean dihedral on a thin crack. An even better variation (harder, and further above protection) pulls the prow of the roof to the right of the dihedral itself (5.11+)
[This was [among] my first submissions...here is how to get to the route:
Find Hawk Eagle Ridge by following the directions under the 'Rock' category. Walk up past the initial buttress, passing DOA and Cinch Crack. The rock becomes short and non-[descript] for a hundred yards or so, before returning to a single-pitch height of more vertical stone up the hill.
As you reach this tall area, you will see a series of 2 diamond shaped [south] faces that form right-facing dihedrals. After passing the second of these, you will be under and a massive overhang, where the trail runs parallel to a large, fallen, [rotten] tree.
Looking up from this point into the massive overhang/roof you will see a hand-to-fist splitter crack which runs through it, opening to a bomb-bay slot at the top. This is TOMBSTONE, a [reference] point for the other area climbs.
Die Heeda Rule is a flake and finger crack which becomes a left-facing dihedral about 15' off of the ground. This shares a start with Brother Jug, but runs left into the dihedral instead of up and right onto the face. This pitch is up and left of TOMBSTONE by about 40 feet.]
Protection
Stoppers and double TCUs to 1" plus a few hand-sized cams. The gear is good, but can be strenuous to place.
I think climbing the prow just [right] of the crack is the only way to make this route 11b. It does get you at least ten feet above gear on 5.11 climbing. I think the rating climbed this way is probably 11b. Climbing the crack straight-on seems like it would be more like 5.12. Much, much harder. So, I sort of how the ratings reversed to Tony. I've climbed it (or tried - I couldn't climb the crack) both ways.
Bill, I'm glad to see someone else feels that way (i.e., 5.12ish) about climbing the crack straight on. I couldn't do it free even while following today!
I lead this route today and felt that the grade for climbing the crack straight on was accurate. I think you just need the right beta for it, but the moves were not bad at all