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Use Rope Tricks or the via ferrata to access the second major ramp.
Pitch 1, 10c, ascends the face above the ramp to reach a slopey belay ledge and the base of the overhanging Driess Wall.
Pitch 2, 11d, shoots out the middle of the steep Driess Wall.
Starts from the second major ramp above Rope Tricks.
Bolts and small cams to coldshuts.