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The sit start to Ball Doctor. Why not add more moves to a problem that most people can't figure out? Just sit down, smear both feet near the tiny dihedral, wiggle your fingertips into a sidepull crack, grab anything with your left hand and pull off the ground. Depending on the phase of the moon, you should be able to grab the good hold out left, adjust a foot, and then bump your right hand up to the good hold for the stand start. Smear a left foot, sit on it, deadpoint into the backwards pinch, and you're ready to do the rest of the problem.
On the Hero Block, look left of the tree. Downclimb easier terrain if you manage a send.
Pads, spotter would be good